
As Raz sets out to uncover the mole within the organization, the story breaks away in digestible layers as the past is tied to the present, presenting a mystery unlike anything I’ve ever seen. From here, the stage is set for a story to uncover the dark secrets of the Psychonauts’ past while changing their future forever.

Psychonauts 2 reviewįollowing up less than 3 days after the Whispering Rock incident, Psychonauts 2 starts in the cubicle-ridden offices of the Motherlobe, the headquarters of the titular Psychonauts that was consistently alluded to throughout the first game. 16 years later, does Psychonauts 2 live up to the lofty expectations set by the cult favorite original? The answer is a resounding, no-holds-barred yes. Arguably Double Fine’s magnum opus that has transcended the passage of time and remains for many, including myself, Psychonauts is seen as the best game to come out of Schafer’s arthouse. Never was this more true than with 2005’s Psychonauts.
#PSYCHONAUTS 2 POINT OF NO RETURN SERIES#
From the timeless classic Grim Fandango, to the misunderstood gem that was Brutal Legend, to the humorous Costume Quest series of RPGs, this development team has proven, time after time, that all you truly need to create a memorable video game is a little bit of ingenuity and the confidence to make it work.ĭouble Fine made a name for themselves by blending creative art design, simple gameplay, and fantastic writing into inventive experiences.

When it comes to writing in video games, very few minds come close to Tim Schafer and his gang of artists over at Double Fine.
